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Graphics Programmer

playdead · Copenhagen

New
🇬🇧 English
C/C++ C#

Job description

About the role

We are Playdead, an independent game studio in Copenhagen known for the critically acclaimed titles LIMBO and INSIDE. We are developing a new third‑person science‑fiction adventure and are looking for a Graphics Programmer to create the technology that will drive the visual quality of our games.

Key responsibilities

  • Write low‑level engine code for multiple platforms and develop high‑level graphics algorithms.
  • Create and maintain content‑creation tools that support graphics features.
  • Work closely with artists to design and implement visual features that match the game’s aesthetic vision.
  • Fix bugs, profile performance and optimise code throughout the production cycle.

Required profile

  • Proven experience shipping AAA titles or building game engines/graphics technology.
  • Strong proficiency in C/C++ programming and solid mathematics background.
  • Performance‑focused development mindset with the ability to optimise code and communicate effectively on shared projects.

Required skills

  • C/C++ programming.
  • C# familiarity.
  • Real‑time graphics programming and algorithm implementation.

Questions fréquentes

Le salaire n'est pas communiqué publiquement par le recruteur. Vous pouvez postuler et négocier directement avec playdead.
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Source : ats:breezy

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Published 3 hours ago

Expires 1 month from now

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playdead

Copenhagen