Graphics Programmer
playdead · Copenhagen
Job description
About the role
We are Playdead, an independent game studio in Copenhagen known for the critically acclaimed titles LIMBO and INSIDE. We are developing a new third‑person science‑fiction adventure and are looking for a Graphics Programmer to create the technology that will drive the visual quality of our games.
Key responsibilities
- Write low‑level engine code for multiple platforms and develop high‑level graphics algorithms.
- Create and maintain content‑creation tools that support graphics features.
- Work closely with artists to design and implement visual features that match the game’s aesthetic vision.
- Fix bugs, profile performance and optimise code throughout the production cycle.
Required profile
- Proven experience shipping AAA titles or building game engines/graphics technology.
- Strong proficiency in C/C++ programming and solid mathematics background.
- Performance‑focused development mindset with the ability to optimise code and communicate effectively on shared projects.
Required skills
- C/C++ programming.
- C# familiarity.
- Real‑time graphics programming and algorithm implementation.
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Published for 14 timer siden
Expires om 1 måned
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playdead
Copenhagen