Creature AI Programmer
playdead · Copenhagen
Job description
About the role
We are looking for an experienced Creature AI Programmer who will support the development and implementation of creatures in our animation team. The role creates systems and features that enhance animators' work and serves as a key interface with the wider programming team, requiring strong knowledge of animation, physics, AI and gameplay programming.
Key responsibilities
- Design and develop new AI systems and features for creature setup, navigation and interaction within an open‑world environment.
- Create custom scenarios in collaboration with the animation team.
- Develop debug tools to assist animators when needed.
- Engage with the wider programming team to ensure sustainable, optimised and stable functionality.
Required profile
- Professional experience with AI development, tooling and/or animation systems.
- Deep technical experience working with C++ and Unreal Engine.
- At least one shipped AAA game.
- Collaborative spirit and problem‑solving mindset as part of the production team.
Required skills
- C++
- Unreal Engine
- AI development
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Published 17 hours ago
Expires 1 month from now
5 views · 0 interested
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playdead
Copenhagen