Technical Gameplay Designer (3D Open World)
playdead · Copenhagen
Job description
About the role
We are seeking an experienced Technical Gameplay Designer to prototype and implement gameplay interactions for a 3D open‑world adventure title. You will work closely with designers, artists and programmers to shape the player experience through iterative testing and refinement.
Key responsibilities
- Translate complex ideas into solid game mechanics by building prototypes.
- Implement clear and compelling gameplay interactions for the player.
- Collaborate with level designers, artists, programmers, animators and other team members to develop the vision for game locations.
- Participate in test sessions, gather feedback and iterate on the gameplay.
- Define personal goals and tasks while supporting teammates to achieve high‑quality results.
Required skills
- Proficiency with scripting languages for gameplay prototyping.
- Experience using Unreal Engine 5.
- Level design experience.
Questions fréquentes
Why are you reporting this job?
Apply in 30 seconds
Enter your email to apply. An account will be created automatically.
By continuing, you accept our terms of use.
Already have an account? Login
Published for 4 timer siden
Expires om 1 måned
1 views · 0 interested
Boost your chances
Upload your CV — we will match you with relevant openings.
Analyzing your CV...
playdead
Copenhagen