Platform / Porting Programmer
playdead · Copenhagen
Job description
About the role
Playdead is seeking an experienced Platform & Porting Programmer to maintain and optimise its titles across a wide range of platforms. The role is based in the Copenhagen office and involves close collaboration with the entire development team throughout production.
Key responsibilities
- Maintain code for existing titles on Windows, macOS, Linux, iOS, Android, Switch, Xbox and PlayStation.
- Develop and optimise builds for new platforms using Unity and Playdead’s custom engine.
- Perform low‑level programming and debugging of existing builds.
- Design, develop and improve porting tools in partnership with the wider team.
- Continuously optimise build pipelines and address platform‑specific limitations.
Required profile
- Professional experience with Unity (custom engine experience is a plus).
- Strong competence in C++ and C# development.
- Background in porting games to multiple platforms, including mobile.
- Enjoyment of working within system constraints to solve optimisation challenges.
- Collaborative mindset and willingness to contribute to a high‑quality, team‑driven environment.
Required skills
- Unity
- C++
- C#
- Low‑level programming
- Debugging
- Build optimisation
Questions fréquentes
Why are you reporting this job?
Apply in 30 seconds
Enter your email to apply. An account will be created automatically.
By continuing, you accept our terms of use.
Already have an account? Login
Published for 22 timer siden
Expires om 1 måned
4 views · 0 interested
Boost your chances
Upload your CV — we will match you with relevant openings.
Analyzing your CV...
playdead
Copenhagen