Game Engineer
SYBO · Copenhagen
Job description
About the role
Join SYBO, the studio behind Subway Surfers, as a Game Engineer in Copenhagen. You will work closely with engineers, designers, and artists to bring new gameplay features and live‑ops content to hundreds of millions of players worldwide.
Key responsibilities
- Develop and maintain gameplay features, systems, and content for Subway Surfers using Unity and C#.
- Collaborate with designers, artists, and other engineers to take features from concept through implementation and release.
- Write clean, maintainable code and contribute to the long‑term health of the codebase.
- Review code, share knowledge, and uphold engineering quality.
- Debug and resolve technical issues across gameplay systems and live features.
Required profile
- Strong knowledge of object‑oriented programming, primarily C#.
- Professional experience developing mobile games.
- Hands‑on experience with Unity.
- Understanding of software engineering principles, data structures, algorithms, and design patterns.
- Experience collaborating across multiple disciplines and using version control (Git) in Agile environments.
Required skills
- C# programming
- Unity game engine
- Git version control
What we offer
- State‑of‑the‑art studio in the heart of Copenhagen.
- Home‑office budget and remote‑work support.
- Lunch buffet, healthy snacks, and regular social events.
- Equal opportunity workplace with a diverse, international team.
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Expires om 1 måned
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SYBO
Copenhagen